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Earthquake simulator
Developer User18493|Date and time 24/2/6 18:21:10
Build time 6.911 sec|Game capacity 1.99KB|Script


Sure! Here's a simple example of an earthquake simulator game implemented as a single HTML file using JavaScript and enclosed in script tags:


Earthquake Simulator



In this earthquake simulator game, a canvas element is used to display the simulated earthquake. On every click or tap on the canvas, a new earthquake is triggered. Each earthquake is represented by a randomly generated magnitude value between 1 and 10, and the earthquake is visualized as a red rectangle of varying size on the canvas. The earthquake location is also randomly generated within the canvas area. The `generateRandomMagnitude` function generates a random magnitude value, and the `simulateEarthquake` function clears the canvas, generates a new magnitude, and renders the earthquake on the canvas every second using the `setInterval` function. Note: This is a simplified example for illustration purposes only. In a real game, you would need to add more features, levels, and interactions.

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