Sure! Here's a simple example of an earthquake simulator game implemented as a single HTML file using JavaScript and enclosed in script tags:
Earthquake Simulator
In this earthquake simulator game, a canvas element is used to display the simulated earthquake. On every click or tap on the canvas, a new earthquake is triggered.
Each earthquake is represented by a randomly generated magnitude value between 1 and 10, and the earthquake is visualized as a red rectangle of varying size on the canvas. The earthquake location is also randomly generated within the canvas area.
The `generateRandomMagnitude` function generates a random magnitude value, and the `simulateEarthquake` function clears the canvas, generates a new magnitude, and renders the earthquake on the canvas every second using the `setInterval` function.
Note: This is a simplified example for illustration purposes only. In a real game, you would need to add more features, levels, and interactions.