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RPG game level up system
Developer User17650|Date and time 24/1/28 13:56:56
Build time 8.533 sec|Game capacity 2.258KB|Script


Sure! Here's a simple example of an RPG game with a level up system implemented as a single HTML file using JavaScript:


RPG Game - Level Up System

Sword Player Level: 1 Experience: 0 Next Level: 10



In this game, there is a player represented by a sword icon. The player starts at level 1 with 0 experience points (exp). The goal is to accumulate experience points and level up. The player's level, current experience, and the experience required for the next level are displayed on the screen. The player gains 10 experience points each time they tap on the game screen (representing battles or actions). When the experience reaches or exceeds the next level requirement, the player levels up, and the level, experience, and next level requirement are updated accordingly. Note: In this simplified example, the game logic is triggered by tapping on the game screen (`gameContainer`) for smartphone operation.

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