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A game that saves player data with cloud variables
Developer User17421|Date and time 24/1/25 9:10:13
Build time 11.208 sec|Game capacity 2.938KB|Script


Sure! Here's an example of a simple game that can be played on a smartphone and saves player data using cloud variables. It's written in HTML and JavaScript and enclosed in script tags.


Cloud Variables Game

Score: 0


In this game, there is a score variable which is an instance of the `CloudVariable` class. The game allows the player to increment the score by clicking the "Increase Score" button and save the score by clicking the "Save Score" button. The `CloudVariable` class handles the retrieval and update of the cloud variable's value using your own cloud storage solution. In this example, it just stores the value locally. The `Game` class initializes the game logic, updates the scoreboard, and handles button click events to increase and save the score. Note: The implementation of the cloud variable storage is not included in this example as it will depend on your specific cloud storage solution.

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