A game that saves player data with cloud variablesA game that saves player data with cloud variables
Developer User17421|Date and time 24/1/25 9:10:13 Build time 11.208 sec|Game capacity 2.938KB|Script
Sure! Here's an example of a simple game that can be played on a smartphone and saves player data using cloud variables. It's written in HTML and JavaScript and enclosed in script tags.
Cloud Variables Game
Score: 0
In this game, there is a score variable which is an instance of the `CloudVariable` class. The game allows the player to increment the score by clicking the "Increase Score" button and save the score by clicking the "Save Score" button.
The `CloudVariable` class handles the retrieval and update of the cloud variable's value using your own cloud storage solution. In this example, it just stores the value locally.
The `Game` class initializes the game logic, updates the scoreboard, and handles button click events to increase and save the score.
Note: The implementation of the cloud variable storage is not included in this example as it will depend on your specific cloud storage solution.