Sure, here's an example of a game that fulfills the given requirements. Please note that the game logic might be simplified for the sake of brevity and clarity.
In this game, when the user clicks on the "Spin" button (represented by the `emozi_all/game.png` image), random stats (strength, agility, intelligence) are generated and displayed as an alert. Then, another spin occurs to obtain a random power from the anime slime, and it is also displayed as an alert. Finally, another spin determines a random event that the user encounters, and it is shown in an alert as well. Depending on the encountered event, you can further implement the specific logic for fights, training, or elites encounters to continue the game.