Sure! Here's an example of a simple generative art game implemented as a single HTML file using JavaScript. It utilizes pictograms and can be played on a smartphone.
Explanation:
- The game canvas is represented by the `<canvas>` element with an ID of "gameCanvas".
- In the JavaScript section, we initialize the canvas context (`ctx`) and define an array of pictograms to choose from.
- The `generateRandomPictogram` function selects a random pictogram from the array.
- The `renderRandomPictogram` function renders a random pictogram at a random position on the canvas using the `fillText` method.
- The `clearCanvas` function clears the canvas and renders 10 new random pictograms.
- The `handleTap` function handles tap/click events on the canvas. It adds a checkmark symbol "✅" at the position where the user tapped/clicked.
- Finally, the game is started by calling `clearCanvas()` and attaching the `click` event listener to the canvas.
This game generates beautiful generative art by displaying random pictograms on the canvas, and allows the player to interact with it by tapping/clicking to mark their favorite combinations.