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Generative Art
Developer User16463|Date and time 24/1/13 15:57:44
Build time 9.852 sec|Game capacity 2.806KB|Script


Sure! Here's an example of a simple generative art game implemented as a single HTML file using JavaScript. It utilizes pictograms and can be played on a smartphone.




Explanation: - The game canvas is represented by the `<canvas>` element with an ID of "gameCanvas". - In the JavaScript section, we initialize the canvas context (`ctx`) and define an array of pictograms to choose from. - The `generateRandomPictogram` function selects a random pictogram from the array. - The `renderRandomPictogram` function renders a random pictogram at a random position on the canvas using the `fillText` method. - The `clearCanvas` function clears the canvas and renders 10 new random pictograms. - The `handleTap` function handles tap/click events on the canvas. It adds a checkmark symbol "✅" at the position where the user tapped/clicked. - Finally, the game is started by calling `clearCanvas()` and attaching the `click` event listener to the canvas. This game generates beautiful generative art by displaying random pictograms on the canvas, and allows the player to interact with it by tapping/clicking to mark their favorite combinations.

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