Whilst investigating the death of a local hairdresser, an optimistic painter called Chloe Parker uncovers a legend about a supernaturally-cursed, enchanted torch circulating throughout Canada. As soon as anyone uses the torch, he or she has exactly 75 days left to live. The doomed few appear to be ordinary people during day to day life, but when photographed, they look distorted. A marked person feels like a dull maggot to touch. Chloe gets hold of the torch, refusing to believe the superstitiWhilst investigating the death of a local hairdres..ALL
Developer User14592|Date and time 23/12/18 15:41:52 Build time 22.956 sec|Game capacity 3.141KB|Script
ons, but soon discovers that the legend is true. Now, she must find a way to break the curse before her time runs out.
To turn this story into a game, we can create an interactive text-based adventure where players make choices to progress the story and find a solution to break the curse. We can use pictograms to enhance the visual experience. Here's an example implementation of the game using HTML and JavaScript:
This implementation presents the player with various choices represented by the numbered options. The player can choose to use the torch, take a photograph, find a way to break the curse, or give up and accept their fate. The game progresses based on the player's choices, and the story text is updated accordingly.
Please note that this is a basic implementation to demonstrate the game structure. You can further enhance and expand the game by adding more choices, branching storylines, and additional game mechanics.