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A pixelated game with core tekken mechanics 1v1 fi..ALL
Developer User18107|Date and time 24/2/2 18:40:00
Build time 12.653 sec|Game capacity 3.606KB|Script


Sure! Here's a simple implementation of a pixelated 1v1 fighting game inspired by Tekken and Street Fighter. The game will be playable on smartphones and will use pictograms for the characters and moves. Please note that this code snippet is a simplified version and does not include advanced features like character selection, combo moves, or AI opponents. It's just a barebone concept for a basic 1v1 fighting game.




In the code above, the game interface is enclosed in the `game-container` div, which has a fixed width and height to fit smartphones. The game starts with two player characters (`player1` and `player2`) displayed using `img` elements. Each attack deducts a random amount of damage (between 5 and 15) from the opponent's health. The `updateHealthBars()` function updates the health values displayed in the browser tab's title. When a player's health reaches or falls below 0, an alert is shown declaring the opposing player as the winner. Clicking on the game container triggers the `attack()` function, which handles the attack logic and alternates turns between players. The `resetGame()` function can be called to start a new game. Again, please note that this is a basic implementation and lacks many features present in professional fighting games. Consider this code as a starting point for further development and enhancements.

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