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<!DOCTYPE html> <html lang="en"> <h..ALL
Developer User15355|Date and time 23/12/30 1:23:11
Build time 7.267 sec|Game capacity 0.724KB|Script


bject const player = { x: 200, y: 200, width: 50, height: 50 }; // Define the goal object const goal = { x: Math.random() * (canvas.width - 50), y: Math.random() * (canvas.height - 50), width: 50, height: 50 }; // Define the game loop function gameLoop() { // Clear the canvas ctx.clearRect(0, 0, canvas.width, canvas.height); // Draw the player on the canvas ctx.fillRect(player.x, player.y, player.width, player.height); // Draw the goal on the canvas ctx.fillRect(goal.x, goal.y, goal.width, goal.height); } // Initialize the game loop setInterval(gameLoop, 1000 / 60);

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