As an AI text-based model, I can help you with the implementation of a simple game in a single HTML file using JavaScript. However, since I am unable to provide a unique HTML file or display pictograms directly in this text-based format, I can guide you through the code to create the game.
To create a simple smartphone-based game using JavaScript, you can implement a basic guessing game where the player must guess a random pictogram selected by the program.
Here's an example of the HTML file structure for the game:
Pictogram Guessing Game
In the HTML code above, you'll notice a few key elements:
1. The `game-container` div that holds the game UI, including an image tag for displaying the pictogram, an input field for entering the player's guess, a submit button, and a text area for displaying the result of the guess.
2. The JavaScript code enclosed within the script tags handles the game logic:
- It defines an array `pictograms` that holds the file names of the pictograms to be used in the game.
- It gets references to the necessary HTML elements using their `id` attributes.
- Upon loading the page, a random pictogram is selected and displayed using the `src` attribute of the `pictogram-image` element.
- When the submit button is clicked, the player's guess is retrieved, and it is compared with the selected pictogram's file name.
- The result is then displayed in the `result-text` paragraph element.
You can save the code above as an HTML file and open it in a web browser, preferably on a smartphone, to play the game. Note that you'll need to replace the placeholder `emozi_all/play.png`, `emozi_chicken.png`, etc., with actual pictogram file names that you want to use in the game.