Sure! Here's a simple RPG game with guns, bombs, homes, and various mechanics. Keep in mind that incorporating millions of mechanics and buttons might not be practical or feasible in a single HTML file, so I'll provide a basic implementation for you to get started.
In this simple RPG game, the player object is defined with properties like health, ammo, bombs, level, and experience. The game includes functions to attack an enemy, plant a bomb, level up, gain experience, and display the player's status. The initial player status is displayed, actions are performed (attacking enemies, gaining experience, planting bombs), and the updated status is displayed afterwards. The game mechanics can be expanded and further developed based on your requirements.