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A bird game with a joystick
Developer User17730|Date and time 24/1/29 13:28:51
Build time 18.098 sec|Game capacity 4.249KB|Script


Sure! Here's an example of a simple bird game implemented as a single HTML file using JavaScript and a joystick for smartphone operation:




In this example, the game canvas is created with a width of 320 pixels and a height of 480 pixels. The bird is represented as a blue circle on the canvas, and its movement is controlled by a virtual joystick. The game starts when the `init()` function is called, which sets up the canvas, initializes the bird and joystick objects, and registers touch event listeners for joystick control. The `gameLoop()` function is called repeatedly every 30 milliseconds to update and redraw the game elements based on the joystick input. When the user touches the canvas, the `handleTouchStart()` function is called, which calculates the direction based on the touch position and sets it in the joystick object. When the user releases the touch, the `handleTouchEnd()` function resets the joystick direction. The `getDirection()` function converts the joystick angle into one of the four cardinal directions (up, down, left, right) to control the bird's movement accordingly. Please note that this is a basic implementation and can be further enhanced with additional game mechanics, levels, and scoring logic as per your requirements.

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