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Pac-Man
Developer User17730|Date and time 24/1/29 12:20:14
Build time 26.359 sec|Game capacity 5.981KB|Script




Explanation: This is a simple Pac-Man game implemented in one HTML file using JavaScript. The game consists of a game board with walls, coins, and a Pac-Man character. The user can control Pac-Man using arrow keys on a smartphone device. The game board is represented by a 2-dimensional array called `board`, where each element represents a cell on the board. The cell types are defined using constants, such as `EMPTY`, `PACMAN`, `WALL`, and `COIN`. The HTML structure is defined in the body section, with a `game-board` div element representing the game board grid. Each cell of the grid is a `cell` div element, and depending on the cell type, its appearance is set accordingly using CSS styles. The Pac-Man character is represented by a `pacman` div element with a background image of Pac-Man. Its initial position is randomly set on the board, and as the user controls Pac-Man, the position is updated. User input is handled using the `keydown` event listener. When an arrow key is pressed, the corresponding movement is calculated, and if it is a valid move (not hitting the wall or going out of the board), Pac-Man is moved to the new position. The game logic is encapsulated in functions such as `isValidMove`, `movePacman`, and `getCell` to handle various actions and validations on the game board. Note: For the game to work correctly, you need to provide the `emozi_all/game.png` file as the background image for the Pac-Man character. You can replace it with any suitable Pac-Man image of your choice.

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