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Displays games created by AI in the past at random.
Certainly! Below is a simple Python script for a console-based chess-like game. Note that this script is a basic implementation and doesn't include a graphical user interface or advanced AI. It should serve as a starting point, and you can expand and enhance it as needed.
python
class ChessGame:
def __init__(self):
self.board = [[' ' for _ in range(8)] for _ in range(8)]
self.current_player = 'White'
self.score = {'White': 0, 'Black': 0}
def initialize_board(self):
# Initialize pieces on the board
# Add code to place initial pieces on the board
def display_board(self):
# Display the current state of the board
# Add code to print the board with pieces
def move_piece(self, from_pos, to_pos):
# Implement piece movement logic
# Add code to validate moves and update the board
def checkmate(self):
# Implement checkmate condition
# Add code to check if the current player is in checkmate
def update_score(self, captured_piece):
# Update the score based on the captured piece
# Add code to increment the score of the capturing player
def play(self):
self.initialize_board()
while not self.checkmate():
self.display_board()
print(f"{self.current_player}'s turn:")
# Get user input for move
from_pos = input("Move from (e.g., 'e2'): ")
to_pos = input("Move to (e.g., 'e4'): ")
# Implement move and update board
self.move_piece(from_pos, to_pos)
# Update player score if a piece is captured
# Add code to handle piece captures
# Switch player turn
self.current_player = 'Black' if self.current_player == 'White' else 'White'
print(f"Game Over! {self.current_player} wins with a score of {self.score[self.current_player]}.")
if __name__ == "__main__":
chess_game = ChessGame()
chess_game.play()
This script provides a basic structure for a console-based chess game. You need to complete the `initialize_board`, `move_piece`, and other methods with the actual logic. You can also enhance it by adding features like pawn promotion, castling, and implementing an AI opponent.