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War simulator
Developer User11013|Date and time 23/11/1 23:32:20
Build time 66.349 sec|Game capacity 3.473KB|Script


Sure! Here's an example of a simple war simulator game implemented as a single HTML file using JavaScript and pictograms. The game assumes smartphone operation:


War Simulator



In this game, you play as the player using the pictogram `👦`, and your goal is to defeat the enemy depicted by the pictogram `👹`. You have two available actions: "Attack" and "Defend". When you click on the "Attack" button, a random amount of damage is inflicted on the enemy's health. If the enemy's health reaches 0 or below, a victory message is displayed and the game is reset. If you click on the "Defend" button, the enemy will have its turn and will either attack or defend randomly. If the enemy chooses to attack, a random amount of damage is inflicted on your health. If your health reaches 0 or below, a defeat message is displayed, and the game is reset. The game keeps track of the health points for both the player and the enemy at the top, updating them after each action. Note: This is a very basic implementation for demonstration purposes. You can expand and customize the game further based on your requirements.

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