Sure! Here's a simple example of a rhythm game implemented as a single HTML file:
This code creates a basic rhythm game where notes appear on the screen, and the player must tap at the right time to score points. The game starts automatically when the HTML file is loaded. Each note has a specific time and duration, defining when it should be displayed and how long it should be visible.
When the player taps, the `onTap` function checks if the tap was within a small timing window around the next note's time. If it's a hit, the score increases and an alert is shown. Otherwise, a miss alert is displayed. After processing a note, it is removed from the list, and the next note is displayed (if available). When there are no more notes, the game ends, and the final score is shown.
This example is just a starting point, and you can extend it further by adding more notes, enhancing the visuals, incorporating music, and adding more gameplay mechanics depending on your desired game complexity.