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RPG where a boy fights monsters with regular house..ALL
Developer User18873|Date and time 24/2/11 16:54:21
Build time 8.761 sec|Game capacity 2.918KB|Script


Sure! Here's an example implementation of a simple RPG game where a boy fights monsters with regular household objects. The game is designed for smartphone operation and uses pictograms for visuals:


Household Hero

Swipe left or right to attack!

Monster


In this game, the player is presented with a monster image displayed on the screen. The player can swipe left or right on the monster image to attack it using regular household objects. The monster's health decreases with each swipe, and once it reaches 0, the player is alerted that they have defeated the monster. The game uses touch event listeners to detect swipes on the monster image. The `handleSwipe` function is triggered on touch release and calculates the swipe direction and updates the monster's health accordingly. If the monster's health reaches 0, the player is alerted that they have won and the game is reset. Note that in this example, the `emozi_all/monster.png` image is assumed to exist in the same directory as the HTML file, so make sure to have a suitable image file with that name in the same location.

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