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Cultivation game where I have a gatcha system and ..ALL
Developer User10477|Date and time 23/10/24 12:35:51
Build time 50.937 sec|Game capacity 3.478KB|Script


Sure! Here's an example of a simple cultivation game with a gacha system and a status screen. Please note that this is just a basic implementation to give you an idea and can be further expanded to add more features.


Cultivation Game

Status

Name: Player

Level: 1

Energy: 10

Experience: 0

Gold: 100

Actions

Gacha System



In this game, you have a status screen that displays your player's information such as name, level, energy, experience, and gold. You can perform different actions like working, training, or resting which will affect the player's energy, gold, and experience. The player can also open the gacha system to get random rewards by spending gold. The gacha rewards are stored in an array, and a random reward is selected each time the player opens the gacha. Please note that this is a very basic implementation and can be expanded and customized further based on your specific requirements.

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