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Open world dragon Ball z
Developer User12900|Date and time 23/11/27 22:43:30
Build time 52.539 sec|Game capacity 4.175KB|Script





Explanation: This HTML file implements an open world Dragon Ball Z game. It starts by initializing the canvas and creating the player object, dragonBalls array, score, and game state variables. The game loop runs continuously and handles the update of the game state, including player movement, dragon ball spawning, collision detection, score display, and game over condition. The game is controlled by touch events on a smartphone screen. The player is represented by a blue rectangle, and the dragon balls are represented by pictogram images. The player collects the dragon balls on collision, increasing the score. The game ends when all dragon balls are collected. The game is written in JavaScript and enclosed between the `
` tags in the HTML file. The necessary event listeners and game initialization are also included. The game loop is started using `requestAnimationFrame()`. You can save the above code in a single HTML file and open it in a web browser to play the game. Please note that a `emozi_all/play.png` image file needs to be placed in the same directory as the HTML file for the dragon ball pictogram to be displayed.
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