Here's a basic implementation of a 2D pixel art style game with a Turkish story that progresses based on player choices. It demonstrates a survival-style game with a long-term gameplay experience. Note that this is a simplified version, and you can add more features and complexity as per your requirements.
In this game, the player has three actions to choose from: hunting, collecting resources, and resting. Each action affects the player's health and resource levels. The game progresses based on the player's choices and the passing of days. The player's status and resources are displayed using pictograms. Additionally, the game screen is constantly updated to reflect the current state.
Please note that you need to replace the image URLs in the `images` object with appropriate pictogram URLs to make the game visually engaging.