Array
(
[uid] => D2102678_g6hM
[isE] => 1
)
getLang()=en
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No:49087
133
import random class Player: def __init__(self, name): self.name = name self.health = 100 self.attack = 10 self.defense = 5 self.level = 1 self.experience = 0 def attack_enemy(self, enemy): damage = self.attack - enemy.defense if damage < 0: damage = 0 enemy.health -= damage print(f"{self.name} attacks {enemy.name} for {damage} damage!") def level_up(self): self.level += 1 seimport random class Player: def __init__(self..ALL
Developer User20929|Date and time 24/3/3 18:18:26
Build time 6.153 sec|Game capacity 1.74KB|Script
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