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beyblade battle A beyblade. Extra details.
Developer User13658|Date and time 23/12/7 3:59:51
Build time 33.273 sec|Game capacity 2.272KB|Script


Sure, here's an example of a simple Beyblade battle game implemented as a single HTML file using JavaScript, enclosed in script tags:


Beyblade Battle




In this example, there is an HTML structure with a header, an arena for the beyblade battle, and a button to start the battle. The player and opponent's beyblades are represented by two images. When the "Start Battle" button is clicked, the JavaScript function `startBattle()` is triggered. It randomly selects a winner (player or opponent) and updates the beyblade images accordingly. If the player wins, their beyblade image changes to a winning pictogram, and the opponent's beyblade image changes to a losing pictogram. If the opponent wins, the images are swapped. The battle button is then disabled to prevent starting a new battle without refreshing the page. Please note that you'll need to have the corresponding image files (`emozi_cat.png`, `emozi_rabbit.png`, `emozi_apple.png`, and `emozi_bear.png`) in the same directory as the HTML file for the images to display correctly.

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