Here's an example implementation of the game described:
This implementation creates a simple game where cubes fall from the sky, and the player must click on them to collect points. The player starts with a health bar at 30%, and if a cube falls to the bottom, their health decreases by 1%. The goal is to collect 50 points before running out of health. The cubes come in different colors, and each collected cube increases the player's score. The game ends when the player's health reaches zero.