Sure, here's an example implementation of a complex dungeon crawler game where you play as Grampy and face off against Mr. AI, styled as a retro game. The game is designed for smartphone operation and uses pictograms where possible:
With this implementation, you can open the HTML file on a smartphone and play the game. Grampy (
👴) is represented by a pictogram and can be moved using the arrow keys to navigate through the dungeon walls (█). The objective is to avoid colliding with Mr. AI (
👾). If the player and enemy collide, a game over message will be displayed.
Note: The code provided here is a simplified example to showcase the concept. You can expand on it by adding features such as levels, power-ups, scoring, etc., as per your requirements.