🤯 Mario's out here jumping higher than a kangaroo on steroids to crush Bowser and break brick blocks for his new demo, Super Mario Maker 2: Brickin' It! Mario jumps 5 pixels control him with arrow keys press space to jump🤯 Mario's out here jumping higher than a kangaroo ..ALL
Developer User9100|Date and time 23/11/3 23:53:53 Build time 59.158 sec|Game capacity 2.467KB|Script
Sure! Here's an example of a simple game implementation using HTML, JavaScript, and pictograms:
In this game, you can control Mario's movement using the arrow keys (left and right), and make him jump by pressing the space key. Mario will jump 5 pixels at a time until he reaches a jump height of 100 pixels. The game is rendered on a canvas element and updated at approximately 60 frames per second. The game loop, update, and draw functions take care of updating and rendering the game's state.
Note that this is a very basic example and does not include things like collision detection or more advanced game mechanics. It serves as a starting point for creating a simple game and can be further extended and modified based on your requirements.