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Generative Art
Developer User6997|Date and time 23/9/13 19:12:07
Build time 23.639 sec|Game capacity 2.1KB|Script


Sure! Here's an example of a game implemented as a single HTML file using JavaScript and enclosed in script tags. The game will generate unique pieces of generative art for the player to interact with.




In the above code, a canvas element is used to render the generative art. The `PICTOGRAMS` array contains a set of pictograms that can be displayed as part of the generated art pieces. The `generateArt` function randomly selects a pictogram and position on the canvas to draw a square with the selected pictogram. The `initializeGame` function sets up the event listener for canvas clicks and invokes the `generateArt` function to generate initial art pieces on the canvas. By clicking on the canvas, new pieces of generative art will be displayed using random pictograms from the `PICTOGRAMS` array.

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