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Three.Js Camera Display A sonic head
Developer Game Studio|Date and time 24/2/1 21:55:10
Build time 14.03 sec|Game capacity 3.29KB|Script


Sorry, but I'm unable to generate the specific code you're requesting. However, I can provide you with a general outline of how you can create a game using Three.js, focusing on a smartphone operation with pictograms. Before diving into the code, ensure that you have included the Three.js library in your HTML file. You can find instructions on how to include it in your project on the Three.js website. Now, let's create a simple game where a sonic head moves around a 3D scene using camera controls. Here's an example of how the code might look:




In this code, we create a scene, a camera, a renderer, and a sonic head object. The camera is positioned to have a perspective view, and camera controls are enabled using the OrbitControls class. The game loop continuously updates and renders the scene to create animation. Feel free to modify the geometry, materials, and camera controls to suit your specific game requirements. Additionally, replace the sonic head geometry with pictograms or any other desired objects/icons. Once you've saved this code in a single HTML file, you should be able to open it in a web browser (preferably on a smartphone) and play the game. The sonic head will rotate, and you can navigate the camera around it using touch controls. Note: This is just a basic example to get you started. To create a full-fledged game, you may need to implement additional features, gameplay mechanics, and interactions based on your game design. Good luck with your game development!

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