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Mario
Developer User8295|Date and time 23/10/1 5:45:38
Build time 6.238 sec|Game capacity 1.825KB|Script


Sure! Here's an example of a simple Mario game implemented as a single HTML file using JavaScript and pictograms:




In this game, the objective is to control Mario's movement using the arrow keys on a smartphone or keyboard. The `emozi_all/game.png` image is used to represent Mario, and it can be replaced with appropriate pictograms. When you open the HTML file in a web browser, the `
` section will handle the movement of Mario based on the arrow keys pressed. The `moveMario` function updates the position of Mario based on the key pressed and then updates the `top` and `left` CSS properties to move the Mario image accordingly within the game area. Note: This is a basic implementation to give you an idea. To turn it into a full-fledged game with levels, enemies, and other features, more code and logic would be required.
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