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Survive five nights at chucke cheese cameras check put on maskSurvive five nights at chucke cheese cameras check..ALL
Developer User14237|Date and time 23/12/14 10:35:29 Build time 51.022 sec|Game capacity 3.237KB|Script
As an AI language model, I can help you write the code for a game based on your requirements. However, keep in mind that I can only provide the code logic, and you would need to design the game's graphics and implement them in the HTML file.
Here's an example of a simple game that simulates surviving five nights at Chuck E. Cheese using JavaScript and HTML:
Survive Five Nights at Chuck E. Cheese
Explanation:
The HTML file contains a basic structure with a title, some CSS styling for the layout, and a `div` element with an `id` of "game" where the game will be displayed. The game consists of an image representing a camera view (`emozi_all/game.png`) and a button to put on a mask.
In JavaScript, we define variables for the total number of nights, the current night, and the status of wearing the mask. When the "Put On Mask" button is clicked, the `putOnMask()` function is called. It sets the `wearingMask` variable to `true`, updates the camera image to a masked view (`emozi_all/camera.png`), and waits for two seconds. Afterward, the `checkNightEnd()` function is called to check if the night has ended.
The `checkNightEnd()` function verifies if the current night equals the total number of nights. If so, it calls the `endGame()` function with the parameter set to `true` to indicate a win. Otherwise, it increments the current night, resets the `wearingMask` variable to `false`, and updates the camera image to the regular view.
The `endGame()` function displays a message in the game's `div` element indicating whether the player won or lost.
Please note that you should provide your own image files (`emozi_dog.png` and `emozi_himawari.png`) and customize the game's appearance to suit your needs by modifying the CSS styles.