Auto City manager idle ,population needs food to live grows if ther is housing need coins to bye food earn coins by working at the farm or mine market sells food,wood,ore,iron,gold value of product depends on suply and demand city bank makes coins to pay workers value of coins = the valve of gold the bank holds factory make iron fron ore tools from wood and iron cit up grade alows mor room for population to grow no food population diesAuto City manager idle ,population needs food to l..ALL
Developer User18896|Date and time 24/3/2 18:51:49 Build time 9.41 sec|Game capacity 3.189KB|Script
This is a basic implementation of an Auto City Manager Idle game where you manage resources such as population, food, housing, coins, bank gold, market, and factory. The game involves working at the farm or mine to earn coins, buying food, upgrading the city, and balancing the population growth with resource availability. The game runs on a timer with auto-processing for resource management. You can further enhance the game with additional features and visual elements.