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Developer User21062|Date and time 24/3/5 4:48:18
Build time 1.835 sec|Game capacity 0.234KB|Script

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Here's an example of a simple idle game implemented as a single HTML file using JavaScript. Since you mentioned using pictograms, I'll use emojis to represent different elements in the game. In this game, the player can collect coins by clicking on a coin icon, and then they can use these coins to buy upgrades that automatically generate more coins over time.


Idle Coin Collector

Total Coins: 0

Upgrade Shop:



In this game, the player starts with 0 coins. By clicking the "Collect Coin" button, they can increment their total coin count. The "Upgrade Shop" section allows them to spend coins to buy upgrades. Each upgrade increases the coin generation rate by a certain amount per second. The cost of upgrades is deducted from the total coins, and the game continuously updates the total coins display. Note: This is a very basic example of an idle game and can be expanded upon with additional features like different upgrades, visuals, and more complex mechanics.

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