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Generative Art
Developer User11928|Date and time 23/11/13 1:46:43
Build time 66.634 sec|Game capacity 3.182KB|Script


Sure! Here's an example of a generative art game implemented as a single HTML file, enclosed in script tags. The game can be played on a smartphone and incorporates pictograms for a visual experience:




In this example, we create a canvas element and draw pictograms at random positions on the canvas. The positions are generated using the `generateRandomPositions` function. The pictograms are represented by emoji symbols from an array called `pictograms`. We also handle touch or click events on the canvas using the `handleEvent` function. When a pictogram is touched or clicked, the function logs a message to the console. You can modify this function to perform any desired action when a pictogram is interacted with. The initial positions are generated and the pictograms are drawn on the canvas. Event listeners are attached to the canvas to respond to touch or click events. Remember to save this code as an HTML file with a .html extension and open it in a web browser to play the game.

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