Classes: Warrior Strong melee combat, Mage Spellcaster magic damage over time, Cleric Support class heal allies and damage undead, Rogue Agile damage dealer Equipment: Weapons, Armors Sets have bonus effects, Accessories - Rings, amulets, cloaks Legendary items have strong effects Enemies: Imps,Hellhounds,Wraiths,Greater Demons Bosses: Dagon, Asmodeus, Abaddon, Lucifer Locations: Fields - Mountains - Cathedral - AbyssClasses: Warrior Strong melee combat, Mage Spellca..ALL
Developer User4921|Date and time 23/8/11 3:10:40 Build time 16.032 sec|Game capacity 2.422KB|Script
Sure, below is a simplified implementation of the game you described as a single HTML file:
Please note that this implementation only provides the structure and placeholders for the various classes and game components you mentioned. You would need to fill in the actual implementation details according to your specific game design and requirements.